Action-Adventure with physics-based damage and combat, with your trusty axe!

CONTROLS:

  • Move left / right - A / D
  • Rotate Axe - J / K OR Left arrow / Right Arrow
  • R - Retry
  • P - Pause
  • Enter - Starts the game, Retry Button, and Restart Button at the end of the game. (Basically, if you see a button on screen, and you can't click it, just hit Enter)
  • M - Mutes Music. You can still hear SFX.
  • T - Shows Speedrun Timer

Red damage is blocked damage. It means that you aren't swinging hard enough, or the enemy isn't moving fast enough at you to be damaged by the axe.

White damage is a hit. You want white damage :)

Good luck and may the Axe guide you! I believe in you! :DDDDDDDD

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I'm open to any constructive feedback! :)))))))

Post a screenshot of your win and you can add a death message to the game! (I have the right to not add the message if I don't like it... Just don't be too weird, alright?)

Code is Open Source! Feel free to remix, though the code is a bit... messy. (Full credits can also be found here) GitHub Repo

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Art Credits:

Dungeon TileSet by Szadi art. https://szadiart.itch.io/pixel-fantasy-caves

Chiptune Music: https://opengameart.org/content/5-chiptunes-action

Title Font (modified): Extrude by Nic

All other In-Game Text: sword by invaderace / BitFontMaker2

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Created for the HackClub Jumpstart YSWS: JUMPSTART V2

Inspired by Deepest Sword: Deepest Sword by Cosmic Adventure Squad)

- BlueDragon, August 2025

Updated 17 days ago
Published 20 days ago
StatusReleased
PlatformsHTML5
AuthorBlueDragon
GenreAdventure, Fighting
Made withGodot
TagsExperimental, Godot, hackclub, jumpstart, Physics, Pixel Art

Download

Download
Cascade1.0.0.zip 23 MB

Development log

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