Dragon's Game
/********CONTROLS ****************************/
WASD / ARROWS - Move
SPACE - Dash (in battle)
SHIFT - Slow movement (in battle)
Click to open treasure, advance dialogue, and hit buttons.
/*********** NO MORE CONTROLS***************/
A game made with the strange limitations of Khan Academy Processing JavaScript.
I've stopped working on it ever since I started learning the Godot Game engine instead, but it still holds a special place in my heart.
The battle system is similar to Undertale's, and the map system is closer to that of a dungeon-crawlers.
Includes: Unfairly balanced enemies (looking at you, Goblin), tons of WIPs, and a final boss and player character with no sprite. [Point is: I will most likely never finish any of these WIPs.]
Has 3 main endings (depending on what you do with a certain... artefact). To anybody trying to get all three, you have my utmost respect.
Good luck, adventurer... you'll need it.
Post your score (with a screenshot) in the comments! I'll add you to the leaderboard!
Khan Academy link (contains source code and editor): Drago's Game | Khan Academy
Published | 2 hours ago |
Status | Canceled |
Platforms | HTML5 |
Author | BlueDragon |
Genre | Adventure, Strategy |
Made with | Piskel |
Tags | Bullet Hell, Dungeon Crawler, Experimental, Pixel Art |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
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